Свойство | Type | Description | |
---|---|---|---|
Actor | ActorInfo |
Méthode | Description | |
---|---|---|
Dispose ( ) : void | ||
EditorActorBrush ( EditorViewportControllerWidget editorWidget, ActorInfo actor, PlayerReference owner, WorldRenderer wr ) : System.Linq | ||
HandleMouseInput ( MouseInput mi ) : bool | ||
Tick ( ) : void |
public EditorActorBrush ( EditorViewportControllerWidget editorWidget, ActorInfo actor, PlayerReference owner, WorldRenderer wr ) : System.Linq | ||
editorWidget | EditorViewportControllerWidget | |
actor | ActorInfo | |
owner | PlayerReference | |
wr | WorldRenderer | |
Résultat | System.Linq |
public HandleMouseInput ( MouseInput mi ) : bool | ||
mi | MouseInput | |
Résultat | bool |