Méthode | Description | |
---|---|---|
AddedToWorld ( Actor self ) : void | ||
Clear ( Trigger trigger ) : void | ||
ClearAll ( ) : void | ||
Damaged ( Actor self, OpenRA.Traits.AttackInfo e ) : void | ||
Disposing ( Actor self ) : void | ||
HasAnyCallbacksFor ( Trigger trigger ) : bool | ||
Infiltrated ( Actor self, Actor infiltrator ) : void | ||
Killed ( Actor self, OpenRA.Traits.AttackInfo e ) : void | ||
OnCapture ( Actor self, Actor captor, Player oldOwner, Player newOwner ) : void | ||
OnDiscovered ( Actor self, Player discoverer, bool playNotification ) : void | ||
OnObjectiveAdded ( Player player, int id ) : void | ||
OnObjectiveCompleted ( Player player, int id ) : void | ||
OnObjectiveFailed ( Player player, int id ) : void | ||
OnPlayerLost ( Player player ) : void | ||
OnPlayerWon ( Player player ) : void | ||
RegisterCallback ( Trigger trigger, Eluant.LuaFunction func, OpenRA.Scripting.ScriptContext context ) : void | ||
RemovedFromWorld ( Actor self ) : void | ||
ScriptTriggers ( World world, Actor self ) : System | ||
TickIdle ( Actor self ) : void | ||
UnitProduced ( Actor self, Actor other, CPos exit ) : void | ||
UnitProducedByOther ( Actor self, Actor producee, Actor produced ) : void |
Méthode | Description | |
---|---|---|
INotifyPassengerEntered ( Actor self, Actor passenger ) : void | ||
INotifyPassengerExited ( Actor self, Actor passenger ) : void | ||
INotifySold ( Actor self ) : void | ||
Triggerables ( Trigger trigger ) : List |
public Damaged ( Actor self, OpenRA.Traits.AttackInfo e ) : void | ||
self | Actor | |
e | OpenRA.Traits.AttackInfo | |
Résultat | void |
public HasAnyCallbacksFor ( Trigger trigger ) : bool | ||
trigger | Trigger | |
Résultat | bool |
public Infiltrated ( Actor self, Actor infiltrator ) : void | ||
self | Actor | |
infiltrator | Actor | |
Résultat | void |
public Killed ( Actor self, OpenRA.Traits.AttackInfo e ) : void | ||
self | Actor | |
e | OpenRA.Traits.AttackInfo | |
Résultat | void |
public OnCapture ( Actor self, Actor captor, Player oldOwner, Player newOwner ) : void | ||
self | Actor | |
captor | Actor | |
oldOwner | Player | |
newOwner | Player | |
Résultat | void |
public OnDiscovered ( Actor self, Player discoverer, bool playNotification ) : void | ||
self | Actor | |
discoverer | Player | |
playNotification | bool | |
Résultat | void |
public OnObjectiveAdded ( Player player, int id ) : void | ||
player | Player | |
id | int | |
Résultat | void |
public OnObjectiveCompleted ( Player player, int id ) : void | ||
player | Player | |
id | int | |
Résultat | void |
public OnObjectiveFailed ( Player player, int id ) : void | ||
player | Player | |
id | int | |
Résultat | void |
public OnPlayerLost ( Player player ) : void | ||
player | Player | |
Résultat | void |
public OnPlayerWon ( Player player ) : void | ||
player | Player | |
Résultat | void |
public RegisterCallback ( Trigger trigger, Eluant.LuaFunction func, OpenRA.Scripting.ScriptContext context ) : void | ||
trigger | Trigger | |
func | Eluant.LuaFunction | |
context | OpenRA.Scripting.ScriptContext | |
Résultat | void |
public RemovedFromWorld ( Actor self ) : void | ||
self | Actor | |
Résultat | void |
public ScriptTriggers ( World world, Actor self ) : System | ||
world | World | |
self | Actor | |
Résultat | System |
public UnitProduced ( Actor self, Actor other, CPos exit ) : void | ||
self | Actor | |
other | Actor | |
exit | CPos | |
Résultat | void |
public UnitProducedByOther ( Actor self, Actor producee, Actor produced ) : void | ||
self | Actor | |
producee | Actor | |
produced | Actor | |
Résultat | void |