C# Class Opc.Ua.Di.ProtocolState

Inheritance: Opc.Ua.BaseObjectState
Afficher le fichier Open project: OPCFoundation/UA-Nodeset

Méthodes publiques

Méthode Description
ProtocolState ( NodeState parent ) : System

Initializes the type with its default attribute values.

Méthodes protégées

Méthode Description
GetDefaultTypeDefinitionId ( Opc.Ua.NamespaceTable namespaceUris ) : Opc.Ua.NodeId

Returns the id of the default type definition node for the instance.

Initialize ( ISystemContext context ) : void

Initializes the instance.

Initialize ( ISystemContext context, NodeState source ) : void
InitializeOptionalChildren ( ISystemContext context ) : void

Initializes the any option children defined for the instance.

Method Details

GetDefaultTypeDefinitionId() protected méthode

Returns the id of the default type definition node for the instance.
protected GetDefaultTypeDefinitionId ( Opc.Ua.NamespaceTable namespaceUris ) : Opc.Ua.NodeId
namespaceUris Opc.Ua.NamespaceTable
Résultat Opc.Ua.NodeId

Initialize() protected méthode

Initializes the instance.
protected Initialize ( ISystemContext context ) : void
context ISystemContext
Résultat void

Initialize() protected méthode

protected Initialize ( ISystemContext context, NodeState source ) : void
context ISystemContext
source NodeState
Résultat void

InitializeOptionalChildren() protected méthode

Initializes the any option children defined for the instance.
protected InitializeOptionalChildren ( ISystemContext context ) : void
context ISystemContext
Résultat void

ProtocolState() public méthode

Initializes the type with its default attribute values.
public ProtocolState ( NodeState parent ) : System
parent NodeState
Résultat System