Свойство | Type | Description | |
---|---|---|---|
bones | OOGL.Animation.Bone[] | ||
groups | OOGL.Animation.Group[] | ||
samples | OOGL.Animation.Sample[] | ||
shader | |||
vertexTransformations | Matrix4[] |
Méthode | Description | |
---|---|---|
Draw ( |
||
FindSampleIndex ( string name ) : int | ||
Model ( |
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UpdateBoneTransformations ( |
public Draw ( |
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controller | ||
elapsedTime | float | |
modelViewMatrix | Matrix4 | |
Résultat | void |
public FindSampleIndex ( string name ) : int | ||
name | string | |
Résultat | int |
public Model ( |
||
shader | ||
groups | ||
bones | ||
samples | ||
Résultat | System |
public UpdateBoneTransformations ( |
||
tracks | ||
Résultat | void |
public ShaderProgram,OOGL.Shaders shader | ||
Résultat |