Свойство | Type | Description | |
---|---|---|---|
RefreshSourceRectangle | void | ||
RefreshTextureIndex | void |
Méthode | Description | |
---|---|---|
Initialize ( ) : void | ||
InternalLoadTexture ( string &textureId, Texture2D &sourceTexture, Rectangle &sourceRecangle ) : void | ||
InternalUnloadTexture ( ) : void |
Méthode | Description | |
---|---|---|
RefreshSourceRectangle ( bool refreshInnerTexture ) : void |
Refresh the source rectangle of the sprite transform 2D.
|
|
RefreshTextureIndex ( bool refreshInnerTexture ) : void |
Refresh texture index from its name
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protected InternalLoadTexture ( string &textureId, Texture2D &sourceTexture, Rectangle &sourceRecangle ) : void | ||
textureId | string | |
sourceTexture | Texture2D | |
sourceRecangle | Rectangle | |
Résultat | void |