C# Class NidaleeTheBestialHuntress.AssassinManager

Afficher le fichier Open project: blacky/LeagueSharp

Méthodes publiques

Méthode Description
AssassinManager ( ) : System
DrawText ( SharpDX.Direct3D9.Font vFont, string vText, float vPosX, float vPosY, SharpDX vColor ) : void
DrawTextBold ( SharpDX.Direct3D9.Font vFont, string vText, float vPosX, float vPosY, SharpDX vColor ) : void

Private Methods

Méthode Description
ClearAssassinList ( ) : void
Drawing_OnDraw ( EventArgs args ) : void
Game_OnWndProc ( WndEventArgs args ) : void
Load ( ) : void
OnUpdate ( EventArgs args ) : void

Method Details

AssassinManager() public méthode

public AssassinManager ( ) : System
Résultat System

DrawText() public static méthode

public static DrawText ( SharpDX.Direct3D9.Font vFont, string vText, float vPosX, float vPosY, SharpDX vColor ) : void
vFont SharpDX.Direct3D9.Font
vText string
vPosX float
vPosY float
vColor SharpDX
Résultat void

DrawTextBold() public static méthode

public static DrawTextBold ( SharpDX.Direct3D9.Font vFont, string vText, float vPosX, float vPosY, SharpDX vColor ) : void
vFont SharpDX.Direct3D9.Font
vText string
vPosX float
vPosY float
vColor SharpDX
Résultat void