C# Class Nez.VirtualInputNode

Add these to your VirtualInput to define how it determines its current input state. For example, if you want to check whether a keyboard key is pressed, create a VirtualButton and add to it a VirtualButton.KeyboardKey
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Méthodes publiques

Méthode Description
update ( ) : void

Method Details

update() public méthode

public update ( ) : void
Résultat void