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Nez
Renderable3D
C# Class Nez.Renderable3D
convenience base class for 3D objects. It reuses and wraps the Transform in Vector3s for easy access and provides a world transform for rendering.
Inheritance:
RenderableComponent
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Open project: prime31/Nez
Méthodes publiques
Свойство
Type
Description
scale
Microsoft.Xna.Framework.Vector3
Property Details
scale
public_oe property
the scale of the object. 80 by default. You will need to adjust this depending on your Scene's backbuffer size.
public
Vector3,Microsoft.Xna.Framework
scale
Résultat
Microsoft.Xna.Framework.Vector3