C# Class Nez.DebugDrawItem

Afficher le fichier Open project: prime31/Nez

Méthodes publiques

Свойство Type Description
bitmapFont BitmapFont
color Color
duration float
end Vector2
position Vector2
rectangle Microsoft.Xna.Framework.Rectangle
scale float
size int
spriteFont NezSpriteFont
start Vector2
text string
x float

Méthodes publiques

Méthode Description
DebugDrawItem ( BitmapFont bitmapFont, String text, Vector2 position, Color color, float duration, float scale ) : System
DebugDrawItem ( NezSpriteFont spriteFont, String text, Vector2 position, Color color, float duration, float scale ) : System
DebugDrawItem ( Rectangle rectangle, Color color, float duration ) : System
DebugDrawItem ( Vector2 start, Vector2 end, Color color, float duration ) : System
DebugDrawItem ( float x, float y, int size, Color color, float duration ) : System
DebugDrawItem ( string text, Color color, float duration, float scale ) : System
draw ( Graphics graphics ) : bool

returns true if we are done with this debug draw item

getHeight ( ) : float

Method Details

DebugDrawItem() public méthode

public DebugDrawItem ( BitmapFont bitmapFont, String text, Vector2 position, Color color, float duration, float scale ) : System
bitmapFont BitmapFont
text String
position Vector2
color Color
duration float
scale float
Résultat System

DebugDrawItem() public méthode

public DebugDrawItem ( NezSpriteFont spriteFont, String text, Vector2 position, Color color, float duration, float scale ) : System
spriteFont NezSpriteFont
text String
position Vector2
color Color
duration float
scale float
Résultat System

DebugDrawItem() public méthode

public DebugDrawItem ( Rectangle rectangle, Color color, float duration ) : System
rectangle Microsoft.Xna.Framework.Rectangle
color Color
duration float
Résultat System

DebugDrawItem() public méthode

public DebugDrawItem ( Vector2 start, Vector2 end, Color color, float duration ) : System
start Vector2
end Vector2
color Color
duration float
Résultat System

DebugDrawItem() public méthode

public DebugDrawItem ( float x, float y, int size, Color color, float duration ) : System
x float
y float
size int
color Color
duration float
Résultat System

DebugDrawItem() public méthode

public DebugDrawItem ( string text, Color color, float duration, float scale ) : System
text string
color Color
duration float
scale float
Résultat System

draw() public méthode

returns true if we are done with this debug draw item
public draw ( Graphics graphics ) : bool
graphics Graphics
Résultat bool

getHeight() public méthode

public getHeight ( ) : float
Résultat float

Property Details

bitmapFont public_oe property

public BitmapFont bitmapFont
Résultat BitmapFont

color public_oe property

public Color color
Résultat Color

duration public_oe property

public float duration
Résultat float

end public_oe property

public Vector2 end
Résultat Vector2

position public_oe property

public Vector2 position
Résultat Vector2

rectangle public_oe property

public Rectangle,Microsoft.Xna.Framework rectangle
Résultat Microsoft.Xna.Framework.Rectangle

scale public_oe property

public float scale
Résultat float

size public_oe property

public int size
Résultat int

spriteFont public_oe property

public NezSpriteFont,Nez spriteFont
Résultat NezSpriteFont

start public_oe property

public Vector2 start
Résultat Vector2

text public_oe property

public string text
Résultat string

x public_oe property

public float x
Résultat float