C# Class Nez.Tiled.TiledTilesetTile

these exist only for tiles with properties or animations
Afficher le fichier Open project: prime31/Nez Class Usage Examples

Méthodes publiques

Свойство Type Description
animationFrames List
id int
isDestructable bool
isOneWayPlatform bool
isSlope bool
properties string>.Dictionary
slopeTopLeft int
slopeTopRight int
tiledMap TiledMap

Méthodes publiques

Méthode Description
TiledTilesetTile ( int id, TiledMap tiledMap ) : System

Private Methods

Méthode Description
processProperties ( ) : void

Method Details

TiledTilesetTile() public méthode

public TiledTilesetTile ( int id, TiledMap tiledMap ) : System
id int
tiledMap TiledMap
Résultat System

Property Details

animationFrames public_oe property

public List animationFrames
Résultat List

id public_oe property

public int id
Résultat int

isDestructable public_oe property

returns the value of an "nez:isDestructable" property if present in the properties dictionary
public bool isDestructable
Résultat bool

isOneWayPlatform public_oe property

returns the value of a "nez:isOneWayPlatform" property if present in the properties dictionary
public bool isOneWayPlatform
Résultat bool

isSlope public_oe property

returns the value of a "nez:isSlope" property if present in the properties dictionary
public bool isSlope
Résultat bool

properties public_oe property

public Dictionary properties
Résultat string>.Dictionary

slopeTopLeft public_oe property

returns the value of a "nez:slopeTopLeft" property if present in the properties dictionary
public int slopeTopLeft
Résultat int

slopeTopRight public_oe property

returns the value of a "nez:slopeTopRight" property if present in the properties dictionary
public int slopeTopRight
Résultat int

tiledMap public_oe property

public TiledMap tiledMap
Résultat TiledMap