Méthode |
Description |
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DebugConsole ( ) : System |
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argBool ( string arg ) : bool |
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argFloat ( string arg ) : float |
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argInt ( string arg ) : int |
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argString ( string arg ) : string |
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buildCommandsList ( ) : void |
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clear ( ) : void |
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debugRender ( ) : void |
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enterCommand ( ) : void |
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entityCount ( int tagIndex = -1 ) : void |
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executeCommand ( string command, string args ) : void |
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executeFunctionKeyAction ( int num ) : void |
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exit ( ) : void |
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findFirstTab ( ) : void |
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findLastTab ( ) : void |
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fixedTimestep ( bool enabled = true ) : void |
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framerate ( float target = 60f ) : void |
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handleKey ( Keys key ) : void |
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help ( string command ) : void |
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inspectEntity ( string entityName = "" ) : void |
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logDrawCalls ( float delay = 1f ) : void |
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logEntities ( string whichAssets = "s" ) : void |
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logLoadedAssets ( string whichAssets = "s" ) : void |
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physics ( float secondsToDisplay = 5f ) : void |
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processAssembly ( Assembly assembly ) : void |
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processMethod ( MethodInfo method, CommandAttribute attr ) : void |
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render ( ) : void |
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renderableCount ( int renderLayer = int.MinValue ) : void |
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renderableLog ( int renderLayer = int.MinValue ) : void |
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setScale ( float scale = 1f ) : void |
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tilescale ( float timeScale = 1 ) : void |
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update ( ) : void |
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updateClosed ( ) : void |
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updateOpen ( ) : void |
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vsync ( bool enabled = true ) : void |
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