Свойство | Type | Description | |
---|---|---|---|
AngleX | float | ||
LX | float | ||
UpdateCamera | UpdateCameraEvent | ||
X | float |
Méthode | Description | |
---|---|---|
MouseMove ( int x, int y ) : void | ||
MoveCameraTo ( float x, float y, float z ) : void | ||
Movement ( bool strafe, float speed ) : void | ||
Orientation ( float angle, float angle2 ) : void | ||
Reset ( ) : void | ||
SFCamera ( ) : System |
public MoveCameraTo ( float x, float y, float z ) : void | ||
x | float | |
y | float | |
z | float | |
Résultat | void |
public Movement ( bool strafe, float speed ) : void | ||
strafe | bool | |
speed | float | |
Résultat | void |
public Orientation ( float angle, float angle2 ) : void | ||
angle | float | |
angle2 | float | |
Résultat | void |