Méthode |
Description |
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InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor. |
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OpenGLControl_Resize ( object sender, EventArgs e ) : void |
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SetupViewport ( ) : void |
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glDisplay_KeyDown ( object sender, KeyEventArgs e ) : void |
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glDisplay_Load ( object sender, EventArgs e ) : void |
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glDisplay_MouseDown ( object sender, MouseEventArgs e ) : void |
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glDisplay_MouseMove ( object sender, MouseEventArgs e ) : void |
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glDisplay_MouseUp ( object sender, MouseEventArgs e ) : void |
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glDisplay_Paint ( object sender, PaintEventArgs e ) : void |
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gl_DrawScene ( ) : void |
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gl_InitRenderer ( ) : void |
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gl_LookAt ( double p_EyeX, double p_EyeY, double p_EyeZ, double p_CenterX, double p_CenterY, double p_CenterZ ) : void |
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gl_Perspective ( double fovy, double aspect, double zNear, double zFar ) : void |
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gl_ResizeScene ( int Width, int Height ) : void |
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hypot ( double a, double b ) : double |
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