Méthode | Description | |
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Frm_Key ( string ButtonName ) : System |
Méthode | Description | |
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Dispose ( bool disposing ) : void |
Clean up any resources being used.
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Méthode | Description | |
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CheckInput ( JoystickState state, int index ) : bool | ||
CheckInput ( KeyboardState state, int index ) : bool | ||
InitializeComponent ( ) : void |
Required method for Designer support - do not modify the contents of this method with the code editor.
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timer1_Tick ( object sender, EventArgs e ) : void |
protected Dispose ( bool disposing ) : void | ||
disposing | bool | true if managed resources should be disposed; otherwise, false. |
Résultat | void |
public Frm_Key ( string ButtonName ) : System | ||
ButtonName | string | |
Résultat | System |