Méthode | Description | |
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AddLabel ( string name, double val ) : void |
Adds a label to the axis
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Clone ( ) : object |
Deep copy of LabelAxis.
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LabelAxis ( ) : System |
Default constructor
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LabelAxis ( |
Copy constructor TODO: [review notes] I don't think this will work as desired. |
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LabelAxis ( double worldMin, double worldMax ) : System |
Constructor
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Méthode | Description | |
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DoClone ( |
Helper method for Clone.
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DrawTicks ( |
Given Graphics surface, and physical extents of axis, draw ticks and associated labels.
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Méthode | Description | |
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Init ( ) : void |
Initialise LabelAxis to default state.
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WorldTickPositions_FirstPass ( Point physicalMin, Point physicalMax, |
Determines the positions, in world coordinates, of the large ticks. Label axes do not have small ticks.
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public AddLabel ( string name, double val ) : void | ||
name | string | The label |
val | double | The world value at which to place the label |
Résultat | void |
protected static DoClone ( |
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b | The cloned object. | |
a | The original object to clone. | |
Résultat | void |
protected DrawTicks ( |
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g | The GDI+ Graphics surface on which to draw. | |
physicalMin | Point | The physical location of the world min point |
physicalMax | Point | The physical location of the world max point |
labelOffset | object | out: a suitable offset from the axis to draw the axis label. |
boundingBox | object | out: smallest box that completely encompasses all of the ticks and tick labels. |
Résultat | void |
public LabelAxis ( |
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a | The Axis to clone. | |
Résultat | System |
public LabelAxis ( double worldMin, double worldMax ) : System | ||
worldMin | double | Minimum world value |
worldMax | double | Maximum world value |
Résultat | System |