Méthode | Description | |
---|---|---|
CalcExposedColor ( Vector3 color, float avgLuminance ) : Vector3 | ||
Draw ( Renderer renderer ) : void | ||
Initialise ( Renderer renderer, ResourceContext context ) : void | ||
InverseExposedColour ( Vector3 colour, float avgLuminance ) : Vector3 | ||
InverseToneMap ( Vector3 colour, float adaptedLuminance ) : Vector3 | ||
ToneMap ( Vector3 colour, float adaptedLuminance ) : Vector3 | ||
ToneMapComponent ( GraphicsDevice device ) : System |
Méthode | Description | |
---|---|---|
Bloom ( Renderer renderer, Box |
||
CalculateLuminance ( Renderer renderer, Box |
||
InverseToneMapFilmic ( Vector3 colour ) : Vector3 | ||
InverseToneMapFilmic ( float x ) : float | ||
ToneMap ( Renderer renderer, Box |
||
ToneMapFilmic ( Vector3 color ) : Vector3 |
public static CalcExposedColor ( Vector3 color, float avgLuminance ) : Vector3 | ||
color | Vector3 | |
avgLuminance | float | |
Résultat | Vector3 |
public Initialise ( Renderer renderer, ResourceContext context ) : void | ||
renderer | Renderer | |
context | ResourceContext | |
Résultat | void |
public static InverseExposedColour ( Vector3 colour, float avgLuminance ) : Vector3 | ||
colour | Vector3 | |
avgLuminance | float | |
Résultat | Vector3 |
public static InverseToneMap ( Vector3 colour, float adaptedLuminance ) : Vector3 | ||
colour | Vector3 | |
adaptedLuminance | float | |
Résultat | Vector3 |
public static ToneMap ( Vector3 colour, float adaptedLuminance ) : Vector3 | ||
colour | Vector3 | |
adaptedLuminance | float | |
Résultat | Vector3 |
public ToneMapComponent ( GraphicsDevice device ) : System | ||
device | GraphicsDevice | |
Résultat | System |