Méthode | Description | |
---|---|---|
Draw ( |
||
GetRegion ( MenuChoices choice, Microsoft.Xna.Framework.Graphics.Texture2D texture ) : |
||
Load ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
Options ( IControlScheme controlScheme, GraphicsDeviceManager graphics ) : System | ||
Update ( |
public Draw ( |
||
gametime | ||
spriteBatch | ||
scale | Matrix | |
Résultat | void |
public GetRegion ( MenuChoices choice, Microsoft.Xna.Framework.Graphics.Texture2D texture ) : |
||
choice | MenuChoices | |
texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
Résultat |
public Load ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
Résultat | void |
public Options ( IControlScheme controlScheme, GraphicsDeviceManager graphics ) : System | ||
controlScheme | IControlScheme | |
graphics | GraphicsDeviceManager | |
Résultat | System |
public Update ( |
||
gametime | ||
states | GameStates | |
mainMenuLevel | Level | |
Résultat | void |