Méthode | Description | |
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Draw ( |
Draws the object to the screen
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Load ( Microsoft.Xna.Framework.Content.ContentManager content, string name ) : void |
This will not do anything. overrides to avoid trying to load this class
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NearestWallPosition ( |
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Wall ( float friction, List |
Initializes a new instance of the Wall class.
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public Draw ( |
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canvas | Canvas that the game is being drawn on | |
gametime | The current gametime | |
Résultat | void |
public Load ( Microsoft.Xna.Framework.Content.ContentManager content, string name ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | Content manager |
name | string | Name of the object |
Résultat | void |
public NearestWallPosition ( |
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position | ||
Résultat | string>.KeyValuePair |
public Wall ( float friction, List |
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friction | float | The friction. |
walls | List |
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Résultat | System.Collections.Generic |