C# Class MongoDB.Bson.IO.ByteArrayBuffer

A BSON buffer that is backed by a byte array.
Inheritance: IByteBuffer
Afficher le fichier Open project: egametang/Egametang Class Usage Examples

Méthodes publiques

Méthode Description
ByteArrayBuffer ( byte bytes, int sliceOffset, int length, bool isReadOnly ) : System

Initializes a new instance of the ByteArrayBuffer class.

Clear ( ) : void

Clears this instance.

Dispose ( ) : void

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

FindNullByte ( ) : int

Finds the next null byte.

GetSlice ( int position, int length ) : IByteBuffer

Gets a slice of this buffer.

LoadFrom ( Stream stream, int count ) : void

Loads the buffer from a stream.

MakeReadOnly ( ) : void

Makes this buffer read only.

ReadBackingBytes ( int count ) : ArraySegment

Read directly from the backing bytes. The returned ArraySegment points directly to the backing bytes for the current position and you can read the bytes directly from there. If the backing bytes happen to span a chunk boundary shortly after the current position there might not be enough bytes left in the current chunk in which case the returned ArraySegment will have a Count of zero and you should call ReadBytes instead. When ReadBackingBytes returns the position will have been advanced by count bytes *if and only if* there were count bytes left in the current chunk.

ReadByte ( ) : byte

Reads a byte.

ReadBytes ( int count ) : byte[]

Reads bytes.

ReadBytes ( byte destination, int destinationOffset, int count ) : void

Reads bytes.

WriteBackingBytes ( int count ) : ArraySegment

Write directly to the backing bytes. The returned ArraySegment points directly to the backing bytes for the current position and you can write the bytes directly to there. If the backing bytes happen to span a chunk boundary shortly after the current position there might not be enough bytes left in the current chunk in which case the returned ArraySegment will have a Count of zero and you should call WriteBytes instead. When WriteBackingBytes returns the position has not been advanced. After you have written up to count bytes directly to the backing bytes advance the position by the number of bytes actually written.

WriteByte ( byte source ) : void

Writes a byte.

WriteBytes ( IByteBuffer source ) : void

Writes bytes.

WriteBytes ( byte bytes ) : void

Writes bytes.

WriteTo ( Stream stream ) : void

Writes Length bytes from this buffer starting at Position 0 to a stream.

Méthodes protégées

Méthode Description
Dispose ( bool disposing ) : void

Releases unmanaged and - optionally - managed resources.

EnsureIsReadOnly ( ) : void

Ensures the buffer is read only.

EnsureIsWritable ( ) : void

Ensures the buffer is writable.

ThrowIfDisposed ( ) : void

Throws if disposed.

Private Methods

Méthode Description
EnsureDataAvailable ( int needed ) : void
EnsureSpaceAvailable ( int needed ) : void

Method Details

ByteArrayBuffer() public méthode

Initializes a new instance of the ByteArrayBuffer class.
bytes
public ByteArrayBuffer ( byte bytes, int sliceOffset, int length, bool isReadOnly ) : System
bytes byte The backing bytes.
sliceOffset int The offset where the slice begins.
length int The length of the slice.
isReadOnly bool Whether the buffer is read only.
Résultat System

Clear() public méthode

Clears this instance.
ByteArrayBuffer Write operations are not allowed for read only buffers.
public Clear ( ) : void
Résultat void

Dispose() public méthode

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
public Dispose ( ) : void
Résultat void

Dispose() protected méthode

Releases unmanaged and - optionally - managed resources.
protected Dispose ( bool disposing ) : void
disposing bool true to release both managed and unmanaged resources; false to release only unmanaged resources.
Résultat void

EnsureIsReadOnly() protected méthode

Ensures the buffer is read only.
ByteArrayBuffer is not read only.
protected EnsureIsReadOnly ( ) : void
Résultat void

EnsureIsWritable() protected méthode

Ensures the buffer is writable.
ByteArrayBuffer is not writable.
protected EnsureIsWritable ( ) : void
Résultat void

FindNullByte() public méthode

Finds the next null byte.
ByteArrayBuffer
public FindNullByte ( ) : int
Résultat int

GetSlice() public méthode

Gets a slice of this buffer.
ByteArrayBuffer GetSlice can only be called for read only buffers. /// position /// or /// length ///
public GetSlice ( int position, int length ) : IByteBuffer
position int The position of the start of the slice.
length int The length of the slice.
Résultat IByteBuffer

LoadFrom() public méthode

Loads the buffer from a stream.
ByteArrayBuffer Write operations are not allowed for read only buffers. stream count
public LoadFrom ( Stream stream, int count ) : void
stream Stream The stream.
count int The count.
Résultat void

MakeReadOnly() public méthode

Makes this buffer read only.
ByteArrayBuffer
public MakeReadOnly ( ) : void
Résultat void

ReadBackingBytes() public méthode

Read directly from the backing bytes. The returned ArraySegment points directly to the backing bytes for the current position and you can read the bytes directly from there. If the backing bytes happen to span a chunk boundary shortly after the current position there might not be enough bytes left in the current chunk in which case the returned ArraySegment will have a Count of zero and you should call ReadBytes instead. When ReadBackingBytes returns the position will have been advanced by count bytes *if and only if* there were count bytes left in the current chunk.
ByteArrayBuffer
public ReadBackingBytes ( int count ) : ArraySegment
count int The number of bytes you need to read.
Résultat ArraySegment

ReadByte() public méthode

Reads a byte.
ByteArrayBuffer
public ReadByte ( ) : byte
Résultat byte

ReadBytes() public méthode

Reads bytes.
ByteArrayBuffer
public ReadBytes ( int count ) : byte[]
count int The count.
Résultat byte[]

ReadBytes() public méthode

Reads bytes.
ByteArrayBuffer
public ReadBytes ( byte destination, int destinationOffset, int count ) : void
destination byte The destination.
destinationOffset int The destination offset.
count int The count.
Résultat void

ThrowIfDisposed() protected méthode

Throws if disposed.
protected ThrowIfDisposed ( ) : void
Résultat void

WriteBackingBytes() public méthode

Write directly to the backing bytes. The returned ArraySegment points directly to the backing bytes for the current position and you can write the bytes directly to there. If the backing bytes happen to span a chunk boundary shortly after the current position there might not be enough bytes left in the current chunk in which case the returned ArraySegment will have a Count of zero and you should call WriteBytes instead. When WriteBackingBytes returns the position has not been advanced. After you have written up to count bytes directly to the backing bytes advance the position by the number of bytes actually written.
public WriteBackingBytes ( int count ) : ArraySegment
count int The count.
Résultat ArraySegment

WriteByte() public méthode

Writes a byte.
ByteArrayBuffer Write operations are not allowed for read only buffers.
public WriteByte ( byte source ) : void
source byte The byte.
Résultat void

WriteBytes() public méthode

Writes bytes.
ByteArrayBuffer Write operations are not allowed for read only buffers.
public WriteBytes ( IByteBuffer source ) : void
source IByteBuffer The bytes (in the form of an IByteBuffer).
Résultat void

WriteBytes() public méthode

Writes bytes.
ByteArrayBuffer Write operations are not allowed for read only buffers.
public WriteBytes ( byte bytes ) : void
bytes byte The bytes.
Résultat void

WriteTo() public méthode

Writes Length bytes from this buffer starting at Position 0 to a stream.
ByteArrayBuffer
public WriteTo ( Stream stream ) : void
stream Stream The stream.
Résultat void