C# Class MinecraftServerManager.Controls.FileEditor

Afficher le fichier Open project: Libter/MinecraftServerManager Class Usage Examples

Méthodes publiques

Свойство Type Description
Data Data.RemoteServer
file FileInfo
ftp bool
ftpFile string

Méthodes publiques

Méthode Description
Close ( ) : bool
FileEditor ( ) : System
Load ( Data _data, string file, MinecraftServerManager.Controls.Tabs tabs ) : void
Load ( FileInfo _file, MinecraftServerManager.Controls.Tabs tabs ) : void
Load ( ServersTreeNodes node, MinecraftServerManager.Controls.Tabs tabs ) : void
SetStyle ( Data style ) : void

Méthodes protégées

Méthode Description
Dispose ( bool disposing ) : void

Clean up any resources being used.

Private Methods

Méthode Description
InitializeComponent ( ) : void

Required method for Designer support - do not modify the contents of this method with the code editor.

JsonParser ( object sender, TextChangedEventArgs e ) : void
Parser ( object sender, TextChangedEventArgs e ) : void
PropertiesParser ( object sender, TextChangedEventArgs e ) : void
SkriptParser ( object sender, TextChangedEventArgs e ) : void
TextEditor_Resize ( object sender, EventArgs e ) : void
YamlParser ( object sender, TextChangedEventArgs e ) : void
saveButton_Click ( object sender, EventArgs e ) : void

Method Details

Close() public méthode

public Close ( ) : bool
Résultat bool

Dispose() protected méthode

Clean up any resources being used.
protected Dispose ( bool disposing ) : void
disposing bool true if managed resources should be disposed; otherwise, false.
Résultat void

FileEditor() public méthode

public FileEditor ( ) : System
Résultat System

Load() public méthode

public Load ( Data _data, string file, MinecraftServerManager.Controls.Tabs tabs ) : void
_data Data
file string
tabs MinecraftServerManager.Controls.Tabs
Résultat void

Load() public méthode

public Load ( FileInfo _file, MinecraftServerManager.Controls.Tabs tabs ) : void
_file FileInfo
tabs MinecraftServerManager.Controls.Tabs
Résultat void

Load() public méthode

public Load ( ServersTreeNodes node, MinecraftServerManager.Controls.Tabs tabs ) : void
node ServersTreeNodes
tabs MinecraftServerManager.Controls.Tabs
Résultat void

SetStyle() public méthode

public SetStyle ( Data style ) : void
style Data
Résultat void

Property Details

Data public_oe property

public Data.RemoteServer Data
Résultat Data.RemoteServer

file public_oe property

public FileInfo file
Résultat FileInfo

ftp public_oe property

public bool ftp
Résultat bool

ftpFile public_oe property

public string ftpFile
Résultat string