C# Class Microsoft.MixedReality.Toolkit.UI.FixedRotationToWorldConstraint

Component for fixing the rotation of a manipulated object relative to the world
Inheritance: Microsoft.MixedReality.Toolkit.UI.TransformConstraint
Afficher le fichier Open project: tooploox/holo

Méthodes publiques

Méthode Description
ApplyConstraint ( MixedRealityTransform &transform ) : void

Fix rotation to the rotation from manipulation start

Method Details

ApplyConstraint() public méthode

Fix rotation to the rotation from manipulation start
public ApplyConstraint ( MixedRealityTransform &transform ) : void
transform MixedRealityTransform
Résultat void