Свойство | Type | Description | |
---|---|---|---|
DEFAULTMAP | string |
Свойство | Type | Description | |
---|---|---|---|
playerMessage | void |
Méthode | Description | |
---|---|---|
Connect ( string serverAddress, int port, string username, string auth ) : void | ||
ConnectedPlayers ( ) : IEnumerable |
||
Dispose ( ) : void | ||
DoGenerate ( string mode, bool hollow ) : void | ||
Process ( ) : void | ||
SendChat ( string s ) : void | ||
SendPosition ( Vector3 position, Vector3 orientation ) : void | ||
SendSetBlock ( Vector3 position, BlockSetMode mode, int type ) : void |
Méthode | Description | |
---|---|---|
playerMessage ( string p ) : void |
public Connect ( string serverAddress, int port, string username, string auth ) : void | ||
serverAddress | string | |
port | int | |
username | string | |
auth | string | |
Résultat | void |
public DoGenerate ( string mode, bool hollow ) : void | ||
mode | string | |
hollow | bool | |
Résultat | void |
public SendPosition ( Vector3 position, Vector3 orientation ) : void | ||
position | Vector3 | |
orientation | Vector3 | |
Résultat | void |
public SendSetBlock ( Vector3 position, BlockSetMode mode, int type ) : void | ||
position | Vector3 | |
mode | BlockSetMode | |
type | int | |
Résultat | void |