C# Class MagicalFPS.MagicEffect.BaseShape.DividedPlaneBoard

Inheritance: PlaneBoard
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Méthodes publiques

Méthode Description
DividedPlaneBoard ( RenderContext context, ShaderResourceView resView, int divCount, PlaneBoard desc = null ) : System.Collections.Generic
DividedPlaneBoard ( RenderContext context, ShaderResourceView resView, int divCount, Vector2 size, PlaneBoard desc = null ) : System.Collections.Generic

Méthodes protégées

Méthode Description
GenerateVerticies ( float width, float height, List vertexBytes ) : void

Private Methods

Méthode Description
AddSquare ( Vector3 positions, Vector2 uvs, List verticies ) : void

Method Details

DividedPlaneBoard() public méthode

public DividedPlaneBoard ( RenderContext context, ShaderResourceView resView, int divCount, PlaneBoard desc = null ) : System.Collections.Generic
context RenderContext
resView ShaderResourceView
divCount int
desc PlaneBoard
Résultat System.Collections.Generic

DividedPlaneBoard() public méthode

public DividedPlaneBoard ( RenderContext context, ShaderResourceView resView, int divCount, Vector2 size, PlaneBoard desc = null ) : System.Collections.Generic
context RenderContext
resView ShaderResourceView
divCount int
size Vector2
desc PlaneBoard
Résultat System.Collections.Generic

GenerateVerticies() protected méthode

protected GenerateVerticies ( float width, float height, List vertexBytes ) : void
width float
height float
vertexBytes List
Résultat void