Свойство | Type | Description | |
---|---|---|---|
meshBuilder | MHGameWork.TheWizards.DualContouring.Terrain.LodOctreeMeshBuilder |
Méthode | Description | |
---|---|---|
CreateUpdatedMeshElements ( ) : void | ||
DrawDebugOutput ( ) : void | ||
LoadIntoEngine ( TWEngine engine ) : void | ||
ProcessUserInput ( ) : void | ||
TerrainLodEnvironment ( ) : System | ||
UpdateCanRenderWithoutHoles ( MHGameWork.TheWizards.DualContouring.Terrain.LodOctreeNode node ) : void | ||
UpdateMeshElements ( MHGameWork.TheWizards.DualContouring.Terrain.LodOctreeNode node ) : void | ||
UpdateQuadtreeClipmaps ( ) : void | ||
densityFunction ( Vector3 v ) : float | ||
generateMeshesJob ( ) : void | ||
meshBuilderJob ( ) : void |
Méthode | Description | |
---|---|---|
DestroyMeshElement ( MHGameWork.TheWizards.DualContouring.Terrain.LodOctreeNode node ) : void | ||
DestroyMeshElementRecursive ( MHGameWork.TheWizards.DualContouring.Terrain.LodOctreeNode node ) : void | ||
ensureMeshElementCreated ( MHGameWork.TheWizards.DualContouring.Terrain.LodOctreeNode node ) : void |
public CreateUpdatedMeshElements ( ) : void | ||
Résultat | void |
public LoadIntoEngine ( TWEngine engine ) : void | ||
engine | TWEngine | |
Résultat | void |
public UpdateCanRenderWithoutHoles ( MHGameWork.TheWizards.DualContouring.Terrain.LodOctreeNode node ) : void | ||
node | MHGameWork.TheWizards.DualContouring.Terrain.LodOctreeNode | |
Résultat | void |
public UpdateMeshElements ( MHGameWork.TheWizards.DualContouring.Terrain.LodOctreeNode node ) : void | ||
node | MHGameWork.TheWizards.DualContouring.Terrain.LodOctreeNode | |
Résultat | void |
public densityFunction ( Vector3 v ) : float | ||
v | Vector3 | |
Résultat | float |