Свойство | Type | Description | |
---|---|---|---|
flagReturn | System.Timers.Timer | ||
friendlyfire | bool | ||
gameOn | bool | ||
mapOn | MCSong.Level | ||
maxPoints | int | ||
onTeamCheck | System.Timers.Timer | ||
returnCount | int | ||
teams | List |
Méthode | Description | |
---|---|---|
AddTeam ( string color ) : void | ||
CaptureFlag ( MCSong.Player p, MCSong.Team playerTeam, MCSong.Team capturedTeam ) : void | ||
DropFlag ( MCSong.Player p, MCSong.Team team ) : void | ||
GameEnd ( MCSong.Team winTeam ) : void | ||
GameStart ( ) : void | ||
GrabFlag ( MCSong.Player p, MCSong.Team team ) : void | ||
RemoveTeam ( string color ) : void | ||
ReturnFlag ( MCSong.Player p, MCSong.Team team, bool verbose ) : void |
public CaptureFlag ( MCSong.Player p, MCSong.Team playerTeam, MCSong.Team capturedTeam ) : void | ||
p | MCSong.Player | |
playerTeam | MCSong.Team | |
capturedTeam | MCSong.Team | |
Résultat | void |
public DropFlag ( MCSong.Player p, MCSong.Team team ) : void | ||
p | MCSong.Player | |
team | MCSong.Team | |
Résultat | void |
public GameEnd ( MCSong.Team winTeam ) : void | ||
winTeam | MCSong.Team | |
Résultat | void |
public GrabFlag ( MCSong.Player p, MCSong.Team team ) : void | ||
p | MCSong.Player | |
team | MCSong.Team | |
Résultat | void |
public ReturnFlag ( MCSong.Player p, MCSong.Team team, bool verbose ) : void | ||
p | MCSong.Player | |
team | MCSong.Team | |
verbose | bool | |
Résultat | void |