Свойство | Type | Description | |
---|---|---|---|
mDBPacket | InternalPacket | ||
mTcpClient | |||
m_DicSession | GameBase.Network.GameSession>.Dictionary | ||
m_GameServerIP | string | ||
m_GameServerPort | int | ||
m_Key | int | ||
m_Key2 | int | ||
server | TcpServer |
Méthode | Description | |
---|---|---|
FindGameSessionToGameID ( uint gameid ) : GameSession | ||
LogicTimer ( ) : void | ||
OnClose ( Socket s ) : void | ||
OnConnect ( Socket s ) : void | ||
OnReceive ( Socket s, byte data, int nSize ) : void | ||
ProcessDBNetMsg ( ) : void | ||
Run ( ) : void | ||
SendConnectMapServer ( GameSession session, int key, int key2 ) : void |
Méthode | Description | |
---|---|---|
Main ( string args ) : void | ||
OnDBClose ( Socket s ) : void | ||
OnDBConnect ( bool isSucceed ) : void | ||
OnDBReceive ( byte data, int nSize ) : void |
public static FindGameSessionToGameID ( uint gameid ) : GameSession | ||
gameid | uint | |
Résultat | GameSession |
public static OnConnect ( Socket s ) : void | ||
s | Socket | |
Résultat | void |
public static OnReceive ( Socket s, byte data, int nSize ) : void | ||
s | Socket | |
data | byte | |
nSize | int | |
Résultat | void |
public static SendConnectMapServer ( GameSession session, int key, int key2 ) : void | ||
session | GameSession | |
key | int | |
key2 | int | |
Résultat | void |
public static InternalPacket mDBPacket | ||
Résultat | InternalPacket |
public static TcpClient,GameBase.Network mTcpClient | ||
Résultat |
public static Dictionary |
||
Résultat | GameBase.Network.GameSession>.Dictionary |