Méthode | Description | |
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DispatchUserMessage ( int source_handle, uint seq, byte data ) : void | ||
ForwardToWorld ( int userSvrHandle, object msg ) : void | ||
ForwardToWorld ( string userSvrName, object msg ) : void | ||
GetMyHandle ( ) : int | ||
HandelReplyReconnectUser ( |
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HandleActiveScene ( |
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HandleActiveSceneResult ( |
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HandleChangeScene ( |
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HandleChangeSceneResult ( |
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HandleChangeSceneRoom ( NodeMessage msg, int handle, uint seq ) : void | ||
HandleEnterScene ( NodeMessage msg, int handle, uint seq ) : void | ||
HandleEnterSceneResult ( |
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HandleGeneralMessage ( |
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HandlePickItem ( |
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HandlePickMoney ( |
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HandleQueryUserState ( |
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HandleQuitRoom ( NodeMessage msg, int handle, uint seq ) : void | ||
HandleRegisterRoomServer ( |
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HandleRequestEnterScene ( |
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HandleRequestSceneRoomInfo ( NodeMessage msg, int handle, uint seq ) : void | ||
HandleRequestSceneRoomList ( NodeMessage msg, int handle, uint seq ) : void | ||
HandleRoomServerUpdateInfo ( |
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HandleStoryMessageFromRoom ( |
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HandleStoryMessageFromUserServer ( |
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HandleUpdateUserServerInfo ( |
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HandleUserDrop ( |
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HandleUserOffline ( |
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HandleUserQuit ( |
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HandleUserRelogin ( |
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HighlightPrompt ( UserInfo user, int dictId ) : void | ||
Init ( string args ) : void | ||
InstallMessageHandlers ( ) : void | ||
InstallNodeHandlers ( ) : void |
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InstallServerHandlers ( ) : void |
注意,room来的消息已经分发到RoomProcessThread线程里进行处理,不需要再QueueAction到RoomProcessThread线程
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InstallUserHandlers ( ) : void |
注意,userserver来的消息在主线程处理,再分发到其它线程
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IsDataCache ( int handle ) : bool | ||
IsNode ( int handle ) : bool | ||
IsRoomServer ( int handle ) : bool | ||
IsUnknownServer ( int handle ) : bool | ||
IsUserServer ( int handle ) : bool | ||
LoadData ( ) : void | ||
Loop ( ) : void | ||
Main ( string args ) : void | ||
OnCenterLog ( string msg, int size ) : void | ||
OnCommand ( int src, int dest, string command ) : void | ||
OnMessage ( uint seq, int source_handle, int dest_handle, |
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OnMessageResultCallback ( uint seq, int src, int dest, int result ) : void | ||
OnNameHandleChanged ( bool addOrUpdate, string name, int handle ) : void | ||
Release ( ) : void | ||
SendStoryMessage ( UserInfo user, string msgId ) : void | ||
SetModuleLevelLock ( ) : void | ||
Start ( ) : void | ||
Stop ( ) : void | ||
TransmitToWorld ( UserInfo user, NodeMessage msg ) : void | ||
TransmitToWorld ( int userSvrHandle, string nodeName, NodeMessage msg ) : void | ||
TransmitToWorld ( string userSvrName, string nodeName, NodeMessage msg ) : void |