C# Class Lissandra_the_Ice_Goddess.Evade.Geometry

Afficher le fichier Open project: blacky/LeagueSharp

Méthodes publiques

Méthode Description
ClipPolygons ( List polygons ) : List>
PositionAfter ( this self, int t, int speed, int delay ) : System.Vector2

Returns the position on the path after t milliseconds at speed speed.

SwitchYZ ( this v ) : System.Vector3
ToPolygon ( this v ) : Polygon
ToPolygons ( this polygonList ) : List

Method Details

ClipPolygons() public static méthode

public static ClipPolygons ( List polygons ) : List>
polygons List
Résultat List>

PositionAfter() public static méthode

Returns the position on the path after t milliseconds at speed speed.
public static PositionAfter ( this self, int t, int speed, int delay ) : System.Vector2
self this
t int
speed int
delay int
Résultat System.Vector2

SwitchYZ() public static méthode

public static SwitchYZ ( this v ) : System.Vector3
v this
Résultat System.Vector3

ToPolygon() public static méthode

public static ToPolygon ( this v ) : Polygon
v this
Résultat Polygon

ToPolygons() public static méthode

public static ToPolygons ( this polygonList ) : List
polygonList this
Résultat List