C# Class LibNoise.Unity.Utils

Afficher le fichier Open project: Keshire/Unity-polygon-map-generation

Private Methods

Méthode Description
GradientCoherentNoise3D ( double x, double y, double z, long seed, QualityMode quality ) : double
GradientNoise3D ( double fx, double fy, double fz, int ix, int iy, int iz, long seed ) : double
InterpolateCubic ( double a, double b, double c, double d, double position ) : double
InterpolateLinear ( double a, double b, double position ) : double
MakeInt32Range ( double value ) : double
MapCubicSCurve ( double value ) : double
MapQuinticSCurve ( double value ) : double
ValueNoise3D ( int x, int y, int z, int seed ) : double
ValueNoise3DInt ( int x, int y, int z, int seed ) : long