Свойство | Type | Description | |
---|---|---|---|
_toDraw | List |
Méthode | Description | |
---|---|---|
AddDrawable ( |
||
Draw ( |
||
Initialize ( ) : void |
Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.
|
|
RemoveDrawable ( |
||
Update ( |
Allows the game component to update itself.
|
|
WorldMapManager ( Microsoft.Xna.Framework.Game game ) : System |
Méthode | Description | |
---|---|---|
LoadContent ( ) : void | ||
drawElement ( |
public AddDrawable ( |
||
drawable | ||
Résultat | void |
public Draw ( |
||
gameTime | ||
Résultat | void |
public RemoveDrawable ( |
||
toRemove | ||
Résultat | void |
public Update ( |
||
gameTime | Provides a snapshot of timing values. | |
Résultat | void |
public WorldMapManager ( Microsoft.Xna.Framework.Game game ) : System | ||
game | Microsoft.Xna.Framework.Game | |
Résultat | System |
protected drawElement ( |
||
drawable | ||
Résultat | void |