C# Class Lecture12Examples.MenuManager

This is a game component that implements IUpdateable.
Inheritance: Microsoft.Xna.Framework.DrawableGameComponent
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Méthodes publiques

Méthode Description
Draw ( GameTime gameTime ) : void
Initialize ( ) : void

Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.

MenuManager ( Microsoft.Xna.Framework.Game game ) : System
Update ( GameTime gameTime ) : void

Allows the game component to update itself.

Méthodes protégées

Méthode Description
LoadContent ( ) : void

Private Methods

Méthode Description
doSelection ( ) : void

Method Details

Draw() public méthode

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Résultat void

Initialize() public méthode

Allows the game component to perform any initialization it needs to before starting to run. This is where it can query for any required services and load content.
public Initialize ( ) : void
Résultat void

LoadContent() protected méthode

protected LoadContent ( ) : void
Résultat void

MenuManager() public méthode

public MenuManager ( Microsoft.Xna.Framework.Game game ) : System
game Microsoft.Xna.Framework.Game
Résultat System

Update() public méthode

Allows the game component to update itself.
public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime Provides a snapshot of timing values.
Résultat void