Méthode | Description | |
---|---|---|
AddEdge ( Edge edge, Node nodeA, Node nodeB, bool isVirtual ) : void | ||
AddEdge ( Edge edge, bool isVirtual ) : void | ||
ContainsEdge ( Node a, Node b ) : bool | ||
RectangleMap ( |
||
ValidPositions ( ) : IEnumerable |
public AddEdge ( Edge edge, Node nodeA, Node nodeB, bool isVirtual ) : void | ||
edge | Edge | |
nodeA | Node | |
nodeB | Node | |
isVirtual | bool | |
Résultat | void |
public AddEdge ( Edge edge, bool isVirtual ) : void | ||
edge | Edge | |
isVirtual | bool | |
Résultat | void |
public ContainsEdge ( Node a, Node b ) : bool | ||
a | Node | |
b | Node | |
Résultat | bool |
public RectangleMap ( |
||
nodeMap | ||
Résultat | System.Collections.Generic |