C# Class Kinect.AvatarControllerClassic

Avatar controller is the component that transfers the captured user motion to a humanoid model (avatar). Avatar controller classic allows manual assignment of model's rigged bones to the Kinect's tracked joints.
Inheritance: AvatarController
Afficher le fichier Open project: BrainProject/UnityTemp

Méthodes publiques

Свойство Type Description
ClavicleLeft UnityEngine.Transform
ClavicleRight UnityEngine.Transform
ElbowLeft UnityEngine.Transform
ElbowRight UnityEngine.Transform
FingersLeft UnityEngine.Transform
FingersRight UnityEngine.Transform
FootLeft UnityEngine.Transform
FootRight UnityEngine.Transform
HandLeft UnityEngine.Transform
HandRight UnityEngine.Transform
HipCenter UnityEngine.Transform
HipLeft UnityEngine.Transform
HipRight UnityEngine.Transform
KneeLeft UnityEngine.Transform
KneeRight UnityEngine.Transform
Neck UnityEngine.Transform
ShoulderCenter UnityEngine.Transform
ShoulderLeft UnityEngine.Transform
ShoulderRight UnityEngine.Transform
Spine UnityEngine.Transform

Méthodes protégées

Méthode Description
MapBones ( ) : void

Method Details

MapBones() protected méthode

protected MapBones ( ) : void
Résultat void

Property Details

ClavicleLeft public_oe property

public Transform,UnityEngine ClavicleLeft
Résultat UnityEngine.Transform

ClavicleRight public_oe property

public Transform,UnityEngine ClavicleRight
Résultat UnityEngine.Transform

ElbowLeft public_oe property

public Transform,UnityEngine ElbowLeft
Résultat UnityEngine.Transform

ElbowRight public_oe property

public Transform,UnityEngine ElbowRight
Résultat UnityEngine.Transform

FingersLeft public_oe property

public Transform,UnityEngine FingersLeft
Résultat UnityEngine.Transform

FingersRight public_oe property

public Transform,UnityEngine FingersRight
Résultat UnityEngine.Transform

FootLeft public_oe property

public Transform,UnityEngine FootLeft
Résultat UnityEngine.Transform

FootRight public_oe property

public Transform,UnityEngine FootRight
Résultat UnityEngine.Transform

HandLeft public_oe property

public Transform,UnityEngine HandLeft
Résultat UnityEngine.Transform

HandRight public_oe property

public Transform,UnityEngine HandRight
Résultat UnityEngine.Transform

HipCenter public_oe property

public Transform,UnityEngine HipCenter
Résultat UnityEngine.Transform

HipLeft public_oe property

public Transform,UnityEngine HipLeft
Résultat UnityEngine.Transform

HipRight public_oe property

public Transform,UnityEngine HipRight
Résultat UnityEngine.Transform

KneeLeft public_oe property

public Transform,UnityEngine KneeLeft
Résultat UnityEngine.Transform

KneeRight public_oe property

public Transform,UnityEngine KneeRight
Résultat UnityEngine.Transform

Neck public_oe property

public Transform,UnityEngine Neck
Résultat UnityEngine.Transform

ShoulderCenter public_oe property

public Transform,UnityEngine ShoulderCenter
Résultat UnityEngine.Transform

ShoulderLeft public_oe property

public Transform,UnityEngine ShoulderLeft
Résultat UnityEngine.Transform

ShoulderRight public_oe property

public Transform,UnityEngine ShoulderRight
Résultat UnityEngine.Transform

Spine public_oe property

public Transform,UnityEngine Spine
Résultat UnityEngine.Transform