Méthode | Description | |
---|---|---|
Clamp180 ( double angle ) : double | ||
Clamp360 ( double angle ) : double | ||
ClampBetween ( double value, double minimum, double maximum ) : double | ||
GetAngleBetweenVectors ( UnityEngine.Vector3d left, UnityEngine.Vector3d right ) : double |
public static Clamp180 ( double angle ) : double | ||
angle | double | |
Résultat | double |
public static Clamp360 ( double angle ) : double | ||
angle | double | |
Résultat | double |
public static ClampBetween ( double value, double minimum, double maximum ) : double | ||
value | double | |
minimum | double | |
maximum | double | |
Résultat | double |
public static GetAngleBetweenVectors ( UnityEngine.Vector3d left, UnityEngine.Vector3d right ) : double | ||
left | UnityEngine.Vector3d | |
right | UnityEngine.Vector3d | |
Résultat | double |