Méthode | Description | |
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LoadImageFromFile ( |
Loads a texture from the file system directly
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Méthode | Description | |
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GetIconDict ( String Name ) : Texture2D>.Dictionary |
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IconOrderContent ( String Name ) : |
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LoadAudioClipFromGameDB ( |
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LoadIconDictionary ( String IconFolderName ) : Texture2D>.Dictionary |
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LoadIconDictionary_Defs ( ) : Texture2D>.Dictionary |
This one gets all the icons named in the resource definitions
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LoadSounds ( ) : void | ||
LoadTextures ( ) : void | ||
SetIconOrder ( KSPAlternateResourcePanel.Settings settings ) : void |
public static LoadImageFromFile ( |
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tex | Unity Texture to Load | |
FileName | String | Image file name |
FolderPath | String | Optional folder path of image |
Résultat | System.Boolean |