Méthode | Description | |
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Draw ( |
Draws a frame
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LoadContent ( IContentCatalogue catalogue, Microsoft.Xna.Framework.Content.ContentManager manager ) : void |
Load all XNA ContentManager content
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SunBurnLayer ( |
Creates a new instance of the SunBurnLayer
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SunBurnLayer ( |
Creates a new instance of the SunBurnLayer with a ContentRepository and a Scene
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UnloadContent ( IContentCatalogue catalogue ) : void |
Unload all XNA ContentManager content
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public Draw ( |
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gameTime | ||
Résultat | void |
public LoadContent ( IContentCatalogue catalogue, Microsoft.Xna.Framework.Content.ContentManager manager ) : void | ||
catalogue | IContentCatalogue | |
manager | Microsoft.Xna.Framework.Content.ContentManager | XNA content manage |
Résultat | void |
public SunBurnLayer ( |
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gameState | ||
Résultat | System |
public SunBurnLayer ( |
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gameState | ||
repositoryPath | string | The path to the ContentRepository file in the Content project |
scenePath | string | The path to the SunBurn Scene file in the Content project |
Résultat | System |
public UnloadContent ( IContentCatalogue catalogue ) : void | ||
catalogue | IContentCatalogue | |
Résultat | void |