Méthode | Description | |
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TargetCamera3D ( float aspectRatio, float fieldOfView, float nearPlaneDistance, float farPlaneDistance ) : Indiefreaks.Xna.Input |
Creates a new instance of the camera
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Méthode | Description | |
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UpdateInput ( InputManager input ) : void |
Override this method to catch input events and act on the camera
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UpdateViewMatrix ( |
Override this method to update the ViewMatrix property
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public TargetCamera3D ( float aspectRatio, float fieldOfView, float nearPlaneDistance, float farPlaneDistance ) : Indiefreaks.Xna.Input | ||
aspectRatio | float | |
fieldOfView | float | |
nearPlaneDistance | float | |
farPlaneDistance | float | |
Résultat | Indiefreaks.Xna.Input |
protected UpdateInput ( InputManager input ) : void | ||
input | InputManager | The current input instance |
Résultat | void |
protected UpdateViewMatrix ( |
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gameTime | ||
Résultat |