Свойство | Type | Description | |
---|---|---|---|
LowerDeadZone | float | ||
Null | |||
Sensitivity | float | ||
UpperDeadZone | float | ||
player | int |
Méthode | Description | |
---|---|---|
InputControl ( string handle, InputControlType target ) : System | ||
InputControl ( string handle, InputControlType target, int player ) : System | ||
ToString ( ) : string | ||
UpdateWithState ( bool state, ulong updateTick ) : void | ||
UpdateWithValue ( float value, ulong updateTick ) : void |
Méthode | Description | |
---|---|---|
InputControl ( string handle ) : System | ||
PostUpdate ( ulong updateTick ) : void | ||
PreUpdate ( ulong updateTick ) : void |
public InputControl ( string handle, InputControlType target ) : System | ||
handle | string | |
target | InputControlType | |
Résultat | System |
public InputControl ( string handle, InputControlType target, int player ) : System | ||
handle | string | |
target | InputControlType | |
player | int | |
Résultat | System |
public UpdateWithState ( bool state, ulong updateTick ) : void | ||
state | bool | |
updateTick | ulong | |
Résultat | void |
public UpdateWithValue ( float value, ulong updateTick ) : void | ||
value | float | |
updateTick | ulong | |
Résultat | void |