C# Class Implementators.Player.PlayerHealth

Inheritance: UnityEngine.MonoBehaviour, IHealthComponent, IDamageSoundComponent, IDamageEventComponent, IRemoveEntityComponent
Afficher le fichier Open project: sebas77/Svelto-ECS-Example

Méthodes publiques

Свойство Type Description
damageClip UnityEngine.AudioClip
deathClip UnityEngine.AudioClip
startingHealth int

Private Properties

Свойство Type Description

Méthodes publiques

Méthode Description
Awake ( ) : void
RestartLevel ( ) : void

I decided to leave this one for compatibility, probably some ugly animation callback.

Method Details

Awake() public méthode

public Awake ( ) : void
Résultat void

RestartLevel() public méthode

I decided to leave this one for compatibility, probably some ugly animation callback.
public RestartLevel ( ) : void
Résultat void

Property Details

damageClip public_oe property

public AudioClip,UnityEngine damageClip
Résultat UnityEngine.AudioClip

deathClip public_oe property

public AudioClip,UnityEngine deathClip
Résultat UnityEngine.AudioClip

startingHealth public_oe property

public int startingHealth
Résultat int