Свойство | Type | Description | |
---|---|---|---|
MinusX | Vector3 | ||
MinusY | Vector3 | ||
MinusZ | Vector3 | ||
UnitX | Vector3 | ||
UnitY | Vector3 | ||
UnitZ | Vector3 | ||
Zero | Vector3 | ||
x | float |
Méthode | Description | |
---|---|---|
CatmullRom ( float t, Vector3 v0, Vector3 v1, Vector3 v2, Vector3 v3 ) : Vector3 | ||
CatmullRomDeriv ( float t, Vector3 v0, Vector3 v1, Vector3 v2, Vector3 v3 ) : Vector3 | ||
Constrain ( Vector3 upper, Vector3 lower ) : Vector3 | ||
Cross ( Vector3 a, Vector3 b ) : Vector3 | ||
Dot ( Vector3 a, Vector3 b ) : float | ||
Equals ( object obj ) : bool | ||
GetHashCode ( ) : int | ||
Lerp ( float t, Vector3 a, Vector3 b ) : Vector3 | ||
Maximize ( Vector3 a, Vector3 b ) : Vector3 | ||
Minimize ( Vector3 a, Vector3 b ) : Vector3 | ||
Normalize ( ) : Vector3 | ||
Project ( |
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Project ( |
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Random ( |
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Read ( |
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TransformAsCoordinate ( Matrix matrix ) : Vector3 | ||
TransformAsNormal ( Matrix matrix ) : Vector3 | ||
Vector3 ( Vector2 xy, float z ) : System | ||
Vector3 ( float x, float y, float z ) : System | ||
Write ( |
||
operator ( ) : Vector3 | ||
operator ( ) : bool |
public static CatmullRom ( float t, Vector3 v0, Vector3 v1, Vector3 v2, Vector3 v3 ) : Vector3 | ||
t | float | |
v0 | Vector3 | |
v1 | Vector3 | |
v2 | Vector3 | |
v3 | Vector3 | |
Résultat | Vector3 |
public static CatmullRomDeriv ( float t, Vector3 v0, Vector3 v1, Vector3 v2, Vector3 v3 ) : Vector3 | ||
t | float | |
v0 | Vector3 | |
v1 | Vector3 | |
v2 | Vector3 | |
v3 | Vector3 | |
Résultat | Vector3 |
public Constrain ( Vector3 upper, Vector3 lower ) : Vector3 | ||
upper | Vector3 | |
lower | Vector3 | |
Résultat | Vector3 |
public static Cross ( Vector3 a, Vector3 b ) : Vector3 | ||
a | Vector3 | |
b | Vector3 | |
Résultat | Vector3 |
public static Dot ( Vector3 a, Vector3 b ) : float | ||
a | Vector3 | |
b | Vector3 | |
Résultat | float |
public static Lerp ( float t, Vector3 a, Vector3 b ) : Vector3 | ||
t | float | |
a | Vector3 | |
b | Vector3 | |
Résultat | Vector3 |
public static Maximize ( Vector3 a, Vector3 b ) : Vector3 | ||
a | Vector3 | |
b | Vector3 | |
Résultat | Vector3 |
public static Minimize ( Vector3 a, Vector3 b ) : Vector3 | ||
a | Vector3 | |
b | Vector3 | |
Résultat | Vector3 |
public Project ( |
||
viewport | ||
projectionMatrix | Matrix | |
viewMatrix | Matrix | |
Résultat | Vector3 |
public Project ( |
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viewport | ||
projectionMatrix | Matrix | |
viewMatrix | Matrix | |
worldMatrix | Matrix | |
Résultat | Vector3 |
public static Random ( |
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randomStream | ||
Résultat | Vector3 |
public static Read ( |
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reader | ||
Résultat | Vector3 |
public TransformAsCoordinate ( Matrix matrix ) : Vector3 | ||
matrix | Matrix | |
Résultat | Vector3 |
public TransformAsNormal ( Matrix matrix ) : Vector3 | ||
matrix | Matrix | |
Résultat | Vector3 |
public Vector3 ( Vector2 xy, float z ) : System | ||
xy | Vector2 | |
z | float | |
Résultat | System |
public Vector3 ( float x, float y, float z ) : System | ||
x | float | |
y | float | |
z | float | |
Résultat | System |
public Write ( |
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writer | ||
Résultat | void |