Свойство | Type | Description | |
---|---|---|---|
contactMade | bool | ||
damageTaken | int | ||
damageToDeal | int |
Méthode | Description | |
---|---|---|
Draw ( |
||
LoadContent ( Microsoft.Xna.Framework.Content.ContentManager theContentManager, GraphicsDeviceManager graphics ) : void | ||
NetLink ( |
||
Update ( GameTime gameTime, Matrix _view ) : void | ||
removeObject ( ) : void |
Méthode | Description | |
---|---|---|
Body_OnCollision ( |
||
rotateVector ( Vector2 direction, float angle ) : Vector2 |
public Draw ( |
||
theSpriteBatch | ||
Résultat | void |
public LoadContent ( Microsoft.Xna.Framework.Content.ContentManager theContentManager, GraphicsDeviceManager graphics ) : void | ||
theContentManager | Microsoft.Xna.Framework.Content.ContentManager | |
graphics | GraphicsDeviceManager | |
Résultat | void |
public NetLink ( |
||
world | ||
position | Vector2 | |
rotation | float | |
onDeathHandler | DestroyMeHandler | |
Résultat | System |
public Update ( GameTime gameTime, Matrix _view ) : void | ||
gameTime | GameTime | |
_view | Matrix | |
Résultat | void |