Méthode | Description | |
---|---|---|
DuckHideObject ( Vector2 a_posV2, String a_sprite, float a_layer ) : System | ||
loadContent ( ) : void |
Méthode | Description | |
---|---|---|
updateCollisionWith ( Entity a_collider ) : void |
public DuckHideObject ( Vector2 a_posV2, String a_sprite, float a_layer ) : System | ||
a_posV2 | Vector2 | |
a_sprite | String | |
a_layer | float | |
Résultat | System |