Méthode | Description | |
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AvatarControls ( IAvatarControls other ) : System.Collections.Generic |
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AvatarControls ( int priority, float desiredForwardSpeed = 0f, float desiredRightSpeed = 0f, float desiredRotation = 0f, bool interact = false, bool use = false, bool pickUp = false, |
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ToDictionary ( ) : float>.Dictionary |
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Update ( IAvatarControls actions ) : void |
Rewrites actions from this AvatarControls with actions from given AvatarControls with lower priority value.
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public AvatarControls ( IAvatarControls other ) : System.Collections.Generic | ||
other | IAvatarControls | |
Résultat | System.Collections.Generic |
public AvatarControls ( int priority, float desiredForwardSpeed = 0f, float desiredRightSpeed = 0f, float desiredRotation = 0f, bool interact = false, bool use = false, bool pickUp = false, |
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priority | int | |
desiredForwardSpeed | float | |
desiredRightSpeed | float | |
desiredRotation | float | |
interact | bool | |
use | bool | |
pickUp | bool | |
fof | ||
Résultat | System.Collections.Generic |
public ToDictionary ( ) : float>.Dictionary |
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Résultat | float>.Dictionary |
public Update ( IAvatarControls actions ) : void | ||
actions | IAvatarControls | |
Résultat | void |