C# Class Goedel.Mesh.MeshResponse

Base class for all response messages. Contains only the status code and status description fields. A service MAY return either the response message specified for that transaction or any parent of that message. Thus the MeshResponse message MAY be returned in response to any request.
Inheritance: Goedel.Protocol.Response
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Méthodes publiques

Méthode Description
DeepCopy ( ) : JSONObject

Performs a deep recursive copy of the structure.

DeserializeToken ( JSONReader JSONReader, string Tag ) : void

Having read a tag, process the corresponding value data.

From ( byte _Data ) : MeshResponse

Create a new instance from untagged byte input. i.e. {... data ... }

From ( string _Input ) : MeshResponse

Create a new instance from untagged string input. i.e. {... data ... }

FromTagged ( JSONReader JSONReader ) : MeshResponse

Deserialize a tagged stream

FromTagged ( byte _Data ) : MeshResponse

Create a new instance from tagged byte input. i.e. { "MeshResponse" : {... data ... } }

FromTagged ( string _Input ) : MeshResponse

Create a new instance from tagged string input. i.e. { "MeshResponse" : {... data ... } }

MeshResponse ( ) : System

Default Constructor

MeshResponse ( JSONReader JSONReader ) : System

Initialize class from JSONReader stream.

MeshResponse ( string _String ) : System

Initialize class from a JSON encoded class.

Serialize ( Writer Writer, bool wrap, bool &first ) : void

Serialize this object to the specified output stream.

SerializeX ( Writer _Writer, bool _wrap, bool &_first ) : void

Serialize this object to the specified output stream. Unlike the Serlialize() method, this method is not inherited from the parent class allowing a specific version of the method to be called.

Tag ( ) : string

Tag identifying this class.

Méthodes protégées

Méthode Description
_Initialize ( ) : void

Set the default status code (success)

Method Details

DeepCopy() public méthode

Performs a deep recursive copy of the structure.
public DeepCopy ( ) : JSONObject
Résultat JSONObject

DeserializeToken() public méthode

Having read a tag, process the corresponding value data.
public DeserializeToken ( JSONReader JSONReader, string Tag ) : void
JSONReader JSONReader The input stream
Tag string The tag
Résultat void

From() public static méthode

Create a new instance from untagged byte input. i.e. {... data ... }
public static From ( byte _Data ) : MeshResponse
_Data byte The input data.
Résultat MeshResponse

From() public static méthode

Create a new instance from untagged string input. i.e. {... data ... }
public static From ( string _Input ) : MeshResponse
_Input string The input data.
Résultat MeshResponse

FromTagged() public static méthode

Deserialize a tagged stream
public static FromTagged ( JSONReader JSONReader ) : MeshResponse
JSONReader JSONReader The input stream
Résultat MeshResponse

FromTagged() public static méthode

Create a new instance from tagged byte input. i.e. { "MeshResponse" : {... data ... } }
public static FromTagged ( byte _Data ) : MeshResponse
_Data byte The input data.
Résultat MeshResponse

FromTagged() public static méthode

Create a new instance from tagged string input. i.e. { "MeshResponse" : {... data ... } }
public static FromTagged ( string _Input ) : MeshResponse
_Input string The input data.
Résultat MeshResponse

MeshResponse() public méthode

Default Constructor
public MeshResponse ( ) : System
Résultat System

MeshResponse() public méthode

Initialize class from JSONReader stream.
public MeshResponse ( JSONReader JSONReader ) : System
JSONReader JSONReader Input stream
Résultat System

MeshResponse() public méthode

Initialize class from a JSON encoded class.
public MeshResponse ( string _String ) : System
_String string Input string
Résultat System

Serialize() public méthode

Serialize this object to the specified output stream.
public Serialize ( Writer Writer, bool wrap, bool &first ) : void
Writer Writer Output stream
wrap bool If true, output is wrapped with object /// start and end sequences '{ ... }'.
first bool If true, item is the first entry in a list.
Résultat void

SerializeX() public méthode

Serialize this object to the specified output stream. Unlike the Serlialize() method, this method is not inherited from the parent class allowing a specific version of the method to be called.
public SerializeX ( Writer _Writer, bool _wrap, bool &_first ) : void
_Writer Writer Output stream
_wrap bool If true, output is wrapped with object /// start and end sequences '{ ... }'.
_first bool If true, item is the first entry in a list.
Résultat void

Tag() public méthode

Tag identifying this class.
public Tag ( ) : string
Résultat string

_Initialize() protected méthode

Set the default status code (success)
protected _Initialize ( ) : void
Résultat void