C# Class Goedel.Mesh.MeshRequest

Base class for all request messages.
Inheritance: Goedel.Protocol.Request
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Méthodes publiques

Méthode Description
DeepCopy ( ) : JSONObject

Performs a deep recursive copy of the structure.

DeserializeToken ( JSONReader JSONReader, string Tag ) : void

Having read a tag, process the corresponding value data.

From ( byte _Data ) : MeshRequest

Create a new instance from untagged byte input. i.e. {... data ... }

From ( string _Input ) : MeshRequest

Create a new instance from untagged string input. i.e. {... data ... }

FromTagged ( JSONReader JSONReader ) : MeshRequest

Deserialize a tagged stream

FromTagged ( byte _Data ) : MeshRequest

Create a new instance from tagged byte input. i.e. { "MeshRequest" : {... data ... } }

FromTagged ( string _Input ) : MeshRequest

Create a new instance from tagged string input. i.e. { "MeshRequest" : {... data ... } }

MeshRequest ( ) : System

Default Constructor

MeshRequest ( JSONReader JSONReader ) : System

Initialize class from JSONReader stream.

MeshRequest ( string _String ) : System

Initialize class from a JSON encoded class.

Serialize ( Writer Writer, bool wrap, bool &first ) : void

Serialize this object to the specified output stream.

SerializeX ( Writer _Writer, bool _wrap, bool &_first ) : void

Serialize this object to the specified output stream. Unlike the Serlialize() method, this method is not inherited from the parent class allowing a specific version of the method to be called.

Tag ( ) : string

Tag identifying this class.

Method Details

DeepCopy() public méthode

Performs a deep recursive copy of the structure.
public DeepCopy ( ) : JSONObject
Résultat JSONObject

DeserializeToken() public méthode

Having read a tag, process the corresponding value data.
public DeserializeToken ( JSONReader JSONReader, string Tag ) : void
JSONReader JSONReader The input stream
Tag string The tag
Résultat void

From() public static méthode

Create a new instance from untagged byte input. i.e. {... data ... }
public static From ( byte _Data ) : MeshRequest
_Data byte The input data.
Résultat MeshRequest

From() public static méthode

Create a new instance from untagged string input. i.e. {... data ... }
public static From ( string _Input ) : MeshRequest
_Input string The input data.
Résultat MeshRequest

FromTagged() public static méthode

Deserialize a tagged stream
public static FromTagged ( JSONReader JSONReader ) : MeshRequest
JSONReader JSONReader The input stream
Résultat MeshRequest

FromTagged() public static méthode

Create a new instance from tagged byte input. i.e. { "MeshRequest" : {... data ... } }
public static FromTagged ( byte _Data ) : MeshRequest
_Data byte The input data.
Résultat MeshRequest

FromTagged() public static méthode

Create a new instance from tagged string input. i.e. { "MeshRequest" : {... data ... } }
public static FromTagged ( string _Input ) : MeshRequest
_Input string The input data.
Résultat MeshRequest

MeshRequest() public méthode

Default Constructor
public MeshRequest ( ) : System
Résultat System

MeshRequest() public méthode

Initialize class from JSONReader stream.
public MeshRequest ( JSONReader JSONReader ) : System
JSONReader JSONReader Input stream
Résultat System

MeshRequest() public méthode

Initialize class from a JSON encoded class.
public MeshRequest ( string _String ) : System
_String string Input string
Résultat System

Serialize() public méthode

Serialize this object to the specified output stream.
public Serialize ( Writer Writer, bool wrap, bool &first ) : void
Writer Writer Output stream
wrap bool If true, output is wrapped with object /// start and end sequences '{ ... }'.
first bool If true, item is the first entry in a list.
Résultat void

SerializeX() public méthode

Serialize this object to the specified output stream. Unlike the Serlialize() method, this method is not inherited from the parent class allowing a specific version of the method to be called.
public SerializeX ( Writer _Writer, bool _wrap, bool &_first ) : void
_Writer Writer Output stream
_wrap bool If true, output is wrapped with object /// start and end sequences '{ ... }'.
_first bool If true, item is the first entry in a list.
Résultat void

Tag() public méthode

Tag identifying this class.
public Tag ( ) : string
Résultat string