C# Class GameFramework.Skill.Trigers.CurveMovementTrigger

curvemove(triggertime, is_lock_rotate, [movetime, speedx, speedy, speedz, accelx, accely, accelz]+)
Inheritance: AbstractSkillTriger
Afficher le fichier Open project: dreamanlan/CSharpGameFramework Class Usage Examples

Méthodes publiques

Méthode Description
Execute ( object sender, SkillInstance instance, long delta, long curSectionTime ) : bool
Reset ( ) : void

Méthodes protégées

Méthode Description
Load ( Dsl callData, SkillInstance instance ) : void
OnClone ( ) : ISkillTriger

Private Methods

Méthode Description
CalNewSpeedWithTarget ( EntityInfo obj, EntityInfo target, SkillInstance instance ) : void
CalNewSpeedWithTarget ( GfxSkillSenderInfo senderObj, SkillInstance instance ) : void
CopySectionList ( ) : void
Init ( EntityInfo obj, EntityInfo target, SkillInstance instance ) : void
Init ( GfxSkillSenderInfo senderObj, SkillInstance instance ) : void
Move ( EntityInfo obj, System.Vector3 speed_vect, System.Vector3 accel_vect, float time ) : System.Vector3
Move ( GameObject obj, System.Vector3 speed_vect, System.Vector3 accel_vect, float time ) : System.Vector3

Method Details

Execute() public méthode

public Execute ( object sender, SkillInstance instance, long delta, long curSectionTime ) : bool
sender object
instance SkillSystem.SkillInstance
delta long
curSectionTime long
Résultat bool

Load() protected méthode

protected Load ( Dsl callData, SkillInstance instance ) : void
callData Dsl
instance SkillSystem.SkillInstance
Résultat void

OnClone() protected méthode

protected OnClone ( ) : ISkillTriger
Résultat ISkillTriger

Reset() public méthode

public Reset ( ) : void
Résultat void