Méthode | Description | |
---|---|---|
OnMaterialRender ( uint passId, Material material, bool &skipPass ) : void |
Méthode | Description | |
---|---|---|
GaussianDistribution ( float x, float y, float rho ) : float |
protected OnMaterialRender ( uint passId, Material material, bool &skipPass ) : void | ||
passId | uint | |
material | Material | |
skipPass | bool | |
Résultat | void |