Méthode | Description | |
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GetMaterial ( string name ) : |
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MaterialLoader ( string currentFileName, ValveResourceFormat.Package currentPackage ) : System |
Méthode | Description | |
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GenerateSolidColorTexture ( float color ) : int | ||
GetErrorTexture ( ) : int | ||
LoadMaterial ( string name ) : |
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LoadTexture ( string name ) : int |
public GetMaterial ( string name ) : |
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name | string | |
Résultat |
public MaterialLoader ( string currentFileName, ValveResourceFormat.Package currentPackage ) : System | ||
currentFileName | string | |
currentPackage | ValveResourceFormat.Package | |
Résultat | System |