C# Class GPUGraph.SubGraphNode

Inheritance: Node
Afficher le fichier Open project: heyx3/GPUNoiseForUnity Class Usage Examples

Méthodes publiques

Свойство Type Description
GraphGUID string

Private Properties

Свойство Type Description
ChangeGraph void
CheckOutGraphs bool
SetInputsFrom void
SubGraphNode System
TryLoadGraph Graph
UpdateGraphPaths void
UpdateNameArray void

Méthodes publiques

Méthode Description
EmitCode ( StringBuilder outCode ) : void
GetObjectData ( SerializationInfo info, StreamingContext context ) : void
OnAddedToGraph ( ) : void
OnGraphLoaded ( ) : void
OnPreProcess ( ) : IEnumerable
SubGraphNode ( Rect pos ) : System
SubGraphNode ( SerializationInfo info, StreamingContext context ) : System

Méthodes protégées

Méthode Description
CustomGUI ( ) : bool
MakeClone ( ) : Node

Private Methods

Méthode Description
ChangeGraph ( ) : void

Updates this node based on the value of "selected".

CheckOutGraphs ( bool warnIfNotFound ) : bool

Refreshes the list of graphs and makes sure this node is still valid. Returns whether anything changed.

SetInputsFrom ( List floatParams ) : void
SubGraphNode ( ) : System
TryLoadGraph ( ) : Graph
UpdateGraphPaths ( ) : void
UpdateNameArray ( ) : void

Method Details

CustomGUI() protected méthode

protected CustomGUI ( ) : bool
Résultat bool

EmitCode() public méthode

public EmitCode ( StringBuilder outCode ) : void
outCode StringBuilder
Résultat void

GetObjectData() public méthode

public GetObjectData ( SerializationInfo info, StreamingContext context ) : void
info System.Runtime.Serialization.SerializationInfo
context System.Runtime.Serialization.StreamingContext
Résultat void

MakeClone() protected méthode

protected MakeClone ( ) : Node
Résultat Node

OnAddedToGraph() public méthode

public OnAddedToGraph ( ) : void
Résultat void

OnGraphLoaded() public méthode

public OnGraphLoaded ( ) : void
Résultat void

OnPreProcess() public méthode

public OnPreProcess ( ) : IEnumerable
Résultat IEnumerable

SubGraphNode() public méthode

public SubGraphNode ( Rect pos ) : System
pos UnityEngine.Rect
Résultat System

SubGraphNode() public méthode

public SubGraphNode ( SerializationInfo info, StreamingContext context ) : System
info System.Runtime.Serialization.SerializationInfo
context System.Runtime.Serialization.StreamingContext
Résultat System

Property Details

GraphGUID public_oe property

public string GraphGUID
Résultat string