Свойство | Type | Description | |
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Compile | byte[] | ||
RunFxc | byte[] | ||
ShowListing | void |
Méthode | Description | |
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Build ( BuildContext buildContext ) : void |
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UbershaderAsset ( string path ) : System |
Méthode | Description | |
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Compile ( BuildContext buildContext, string sourceFile, string profile, string entryPoint, string defines, string output, string listing ) : byte[] |
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RunFxc ( BuildContext buildContext, string sourceFile, string profile, string entryPoint, string defines, string output, string listing ) : byte[] |
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ShowListing ( ) : void |
public Build ( BuildContext buildContext ) : void | ||
buildContext | BuildContext | |
Résultat | void |
public UbershaderAsset ( string path ) : System | ||
path | string | |
Résultat | System |